Programming and User Guide
The Programming and User Guide is the official reference for the Equalizer parallel rendering framework. You can obtain it using one of the following options:
- As a direct download, after filling out our online survey. This survey helps us to understand where and how Equalizer is used, and to set priorities for the development.
- As a full-color or black and white paperback book from Lulu.com.
- As a high-resolution download.
Presentations
Generic Presentations
- Teaser is a three slide abstract of Equalizer, pdf or html.
- Overview is a presentation to provide a background to high-performance visualization, Equalizer components and features, pdf or html.
- Quickstart and Demo Guide guides through running and understanding a few Equalizer configurations, pdf or html, Guide for 0.4 and earlier.
- Flyer is a folded, two-sided brochure for the Equalizer project.
Event Presentations
- The Birds-Of-a-Feather meeting 2009 took place during Eurographics'09. The page contains the presentations given during the BOF.
- Direct Send Compositing for Parallel Sort-Last Rendering is the paper presentation for the Equalizer paper with the same name at EGPGV07, pdf, collateral video.
- VizSIG Meeting 2006 is a presentation given at the VizSIG Meeting 2006 in Woking, UK. It is based on the overview presentation but features more technical content about the programming interface and configuration, pdf or html.
White Papers
- Parallel Rendering for OpenSceneGraph introduces osgScaleViewer, a scalable 3D rendering foundation for large-scale GPU clusters.
- Two Methods for driving OpenGL Display Walls compares and benchmarks Chromium and Equalizer on a 12-node display wall.
- Performance of ICC, GCC and OpenMP benchmarks OpenMP and different compilers on Mac OS X to optimize scalable rendering.
- OpenGL Scalability for Multi-GPU Systems shows one use of Equalizer on workstations with multiple graphics cards.
- Project Equalizer is a project description of Equalizer.
- An Analysis of Parallel Rendering Systems reviews, analyzes and classifies approaches to multi-pipe rendering, and outlines our motivation for developing Equalizer.
- Chromium vs Equalizer Comparison
Research Papers
Core Team
- Fast compositing for cluster-parallel rendering. Maxim Makhinya, Stefan Eilemann, and Renato Pajarola. In Proceedings Eurographics Symposium on Parallel Graphics and Visualization, pp. 111-120, May 2010. (Presentation: html pdf)
- Scalable parallel out-of-core terrain rendering. Prashant Goswami, Maxim Makhinya, Jonas Bosch, and Renato Pajarola. In Proceedings Eurographics Symposium on Parallel Graphics and Visualization, pp. 63-71, May 2010. (Presentation: html pdf)
- Equalizer: A Scalable Parallel Rendering Framework, IEEE Transactions on Visualization and Computer Graphics, vol. 15, no. 3, pp. 436-452, May/June 2009.
- The Equalizer Parallel Rendering Framework, technical report 2007/06.
- Direct Send Compositing for Parallel Sort-Last Rendering, Eurographics Symposium on Parallel Graphics and Visualization 2007.
- Entwicklung eines parallelen OpenGL Polygon-Renderers, semester thesis about the eqPly example implemented for v0.4, Slides in English, 2007/09.
Third Party
- Camera-based Calibration for Scalable Immersive Rendering. William C. Thibault. Siggraph 2010 Poster, collateral video.
- Multi-Tile Terrain Rendering with OGL/Equalizer. Andreas Kirsch. Bachelor Thesis in Computer Science, TU München.
- A dynamic load balancing algorithm for sort-first rendering clusters. Chang Hui, Lei Xiaoyong, Dai Shuling. 2nd IEEE International Conference on Computer Science and Information Technology, 2009. ICCSIT 2009.
- Immersive Rear Projection on Curved Screens, Poster, IEEE Virtual Reality Conference 2009
- GPU-Based Framework for Distributed Interactive 3D Visualization of Multimodal Remote Sensing Data, IEEE Geoscience and Remote Sensing Symposium (IGARSS), 2009
- CAVE Rendering Framework, Thesis Report, 2009
- Equalizer-based parallel rendering framework for multi-projector tiled display system. Hui Chang, Xiaoyong Lei, Shuling Dai. 7th International Conference on System Simulation and Scientific Computing, 2008.
Tools
- Configuration Tool automatically generates common configuration files.
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