Parent Directory | Revision Log
Create first version of OpenGL object manager and use it in eqPly Add new config for L-shaped projection table (TAN Holobench) Clean up drawableconfig Put eqPly classes into own eqPly namespace (needed for Window) Revert stencil buffer default to off [ ] May break build [ ] Breaks existing applications [ ] Bugfix [x] New Feature [x] Cleanup [ ] Optimization [ ] Documentation
/* Copyright (c) 2006-2007, Stefan Eilemann <[email protected]> All rights reserved. */ #ifndef EQ_PLY_H #define EQ_PLY_H #include "colorVertex.h" #include "normalFace.h" #include "plyModel.h" #include <eq/eq.h> typedef PlyModel< NormalFace<ColorVertex> > Model; namespace eqPly { class LocalInitData; class Application : public eq::Client { public: Application( const LocalInitData& initData ); virtual ~Application() {} /** @sa eqNet::Node::initLocal() */ virtual bool initLocal( int argc, char** argv ); /** Run an eqPly instance. */ int run(); protected: int runMainloop(); int runClient(); private: const LocalInitData& _initData; }; } #endif // EQ_PLY_H
Back to Equalizer website | ViewVC Help |
Powered by ViewVC 1.0.3 |