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Revision 1044 - (download) (as text) (annotate)
Wed Apr 18 13:38:00 2007 UTC (2 months, 3 weeks ago) by eile
File size: 640 byte(s)
Create first version of OpenGL object manager and use it in eqPly
Add new config for L-shaped projection table (TAN Holobench)
Clean up drawableconfig
Put eqPly classes into own eqPly namespace (needed for Window)
Revert stencil buffer default to off
[ ] May break build
[ ] Breaks existing applications
[ ] Bugfix
[x] New Feature
[x] Cleanup
[ ] Optimization
[ ] Documentation
/* Copyright (c) 2006, Stefan Eilemann <[email protected]> 
   All rights reserved. */
#ifndef EQ_PLY_NODE_H
#define EQ_PLY_NODE_H
#include "eqPly.h"
#include "initData.h"
#include <eq/eq.h>
namespace eqPly
{
    class Node : public eq::Node
    {
    public:
        const InitData& getInitData() const { return _initData; }
        const Model*    getModel() const    { return _model; }
    protected:
        virtual ~Node(){}
        virtual bool configInit( const uint32_t initID );
        virtual bool configExit();
    private:
        InitData _initData;
        Model*   _model;
    };
}
#endif // EQ_PLY_NODE_H

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