Log of /trunk/src/examples/eqPly/node.cpp
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1079 -
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Modified
Wed May 2 12:54:50 2007 UTC (2 months, 1 week ago) by
eile
File length: 872 byte(s)
Diff to
previous 1044
configtool: enable different # of pipes per node, update documentation,
add eqPly html doc.
[ ] May break build
[ ] Breaks existing applications
[ ] Bugfix
[x] New Feature
[ ] Cleanup
[ ] Optimization
[x] Documentation
Revision
1044 -
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Modified
Wed Apr 18 13:38:00 2007 UTC (2 months, 3 weeks ago) by
eile
File length: 858 byte(s)
Diff to
previous 830
Create first version of OpenGL object manager and use it in eqPly
Add new config for L-shaped projection table (TAN Holobench)
Clean up drawableconfig
Put eqPly classes into own eqPly namespace (needed for Window)
Revert stencil buffer default to off
[ ] May break build
[ ] Breaks existing applications
[ ] Bugfix
[x] New Feature
[x] Cleanup
[ ] Optimization
[ ] Documentation
Revision
776 -
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Modified
Wed Feb 7 14:09:34 2007 UTC (5 months ago) by
eile
File length: 814 byte(s)
Diff to
previous 299
Cleanup distributed objects: remove auto instanciation, cleanup subscription semantics by introducing the pair register/deregisterObject, map/unmapObject, attach/detachObject
Revision
299 -
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Modified
Tue Jun 6 09:03:56 2006 UTC (13 months ago) by
eile
File length: 764 byte(s)
Diff to
previous 233
complete channel viewport and pvp initialisation, correct vp and pvp computation during frame update for non-fullscreen channels, apply scissor for channels, add default ssh launch command, loader support for channel viewports, rename flip example, add 3-channel cave simulation config, add eqPly README, cleanup eqPly main app code
Revision
232 -
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Modified
Tue Apr 11 12:49:31 2006 UTC (14 months, 4 weeks ago) by
eile
Original Path:
trunk/src/examples/flip/node.cpp
File length: 772 byte(s)
Diff to
previous 231
flattened the over-engineered mess of objects, managed objects and versioned objects. Improved the logging class by moving some previously defined functionality into the class. added enable/disableheader for pretty printing.
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