Equalizer
1.2.1
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Welcome to Equalizer, the standard middleware to create and deploy parallel, scalable OpenGL applications. This release is a bugfix release for Equalizer 1.2.
Equalizer 1.2 culminates over seven years of development and decades of experience into a feature-rich, high-performance and mature parallel rendering framework and an object-oriented high-level network library. It is intended for all application developers creating parallel, interactive OpenGL applications. Equalizer 1.2.1 can be retrieved by downloading the source code or one of the precompiled packages.
Equalizer provides the following major features to facilitate the development and deployment of scalable OpenGL applications. A detailed feature list can be found on the Equalizer website.
Equalizer 1.2.1 contains the following features, enhancements, bug fixes and documentation changes:
No new features
No enhancements
No example changes
No tool changes
No API changes
No documentation changes
Equalizer 1.2.1 includes the following bugfixes over the 1.2 release:
The following bugs were known at release time. Please file a Bug Report if you find any other issue with this release.
Equalizer is a cross-platform toolkit, designed to run on any modern operating system, including all Unix variants and the Windows operating system. A compatibility matrix can be found on the Equalizer website.
Equalizer requires at least OpenGL 1.1, but uses newer OpenGL features when available. Version 1.2 has been tested on:
Equalizer uses CMake to create a platform-specific build environment. The following platforms and build environments are tested:
The Programming and User Guide is available as a hard-copy and online. The API documentation can be found on the Equalizer website.
As with any open source project, the available source code, in particular the shipped examples provide a reference for developing or porting applications. The Developer Documentation on the website provides further design documents for specific features. XCode users can download a Documentation Set.
Technical questions can be posted to the Developer Mailing List, or directly to [email protected].
Commercial support, custom software development and porting services are available from Eyescale. Please contact [email protected] for further information.