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Release Notes for Equalizer 0.2

Welcome to Equalizer 0.2, a framework for the development and deployment of scalable multipipe applications, based on C++ and OpenGL. The major new feature in Equalizer 0.2 is support for scalable rendering.

Equalizer 0.2 is a beta release, and therefore intended as preview and evaluation snapshot for application developers and early adopters.

Features

Equalizer provides the following major features to facilitate the development and deployment of multipipe applications:

New in this release

The following features, bug fixes and documentation changes where introduced in this release:

New Features

Bug Fixes

Equalizer 0.2 includes various minor bugfixes over the previous release.

New Documentation

Supported Platforms

The platforms supported below are the primary development platforms. Equalizer is designed to run on a variety of platforms, including all Unix variants and the Windows operating system. Equalizer 0.2 supports:

Operating System Support

Window System Support

Documentation

Equalizer does not yet have a formal Users or Programmers Guide. The shipped eqPly example provides a reference for developing or porting applications. The Developer Documentation on the website provides further design documents for specific features. The source code is a last resort for information.

Support

Technical questions can be posted to the Developer Mailing List, or directly to [email protected].

Commercial support, feature requests, as well as software development and porting services are available. Please contact [email protected] for further information.